Version: Unity 6 (6000.0)
LanguageEnglish
  • C#

Animator.Update

Suggest a change

Success!

Thank you for helping us improve the quality of Unity Documentation. Although we cannot accept all submissions, we do read each suggested change from our users and will make updates where applicable.

Close

Submission failed

For some reason your suggested change could not be submitted. Please <a>try again</a> in a few minutes. And thank you for taking the time to help us improve the quality of Unity Documentation.

Close

Cancel

Switch to Manual

Declaration

public void Update(float deltaTime);

Parameters

deltaTime The time delta.

Description

Evaluates the animator based on deltaTime.

Updating the animator with this function might not work well with the physics engine or any other system that is normally evaluated by the Game loop.