Version: Unity 6 (6000.0)
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ArticulationBody.solverIterations

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public int solverIterations;

Description

The solverIterations determines how accurately articulation body joints and collision contacts are resolved.

If you are having trouble with connected articulation bodies oscillating and behaving erratically, setting a higher solver iteration count may improve their stability, but is slower to compute. Overrides Physics.defaultSolverIterations. Must be positive.

Additional resources: ArticulationBody.solverVelocityIterations.