Version: Unity 6 (6000.0)
LanguageEnglish
  • C#

AudioPlayableOutput.SetEvaluateOnSeek

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Declaration

public void SetEvaluateOnSeek(bool value);

Parameters

value Set to true to play the output when seeking. Set to false to disable audio scrubbing on this output. Default is true.

Description

Controls whether the output should play when seeking.

Additional resources: AudioPlayableOutput.GetEvaluateOnSeek.