Version: Unity 6 (6000.0)
LanguageEnglish
  • C#

BillboardAsset.GetImageTexCoords

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Declaration

public Vector4[] GetImageTexCoords();

Declaration

public void GetImageTexCoords(List<Vector4> imageTexCoords);

Parameters

imageTexCoords The list that receives the array.

Description

Get the array of billboard image texture coordinate data.

Each element in the array represents a rectangular UV area of the texture. The second overload guarantees no memory allocation happening if the list capacity is big enough to hold the data.

Additional resources: BillboardAsset, SetImageTexCoords.