Version: Unity 6 (6000.0)
LanguageEnglish
  • C#

BuildReport.GetLatestReport

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Declaration

public static Build.Reporting.BuildReport GetLatestReport();

Description

Return the build report generated by the most recent Player or AssetBundle build

A BuildReport is generated when a Player build runs, or when BuildPipeline.BuildAssetBundles is called. The BuildReport is automatically saved to Library/LastBuild.buildreport and can be reloaded using this static method.