Version: Unity 6 (6000.0)
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  • C#

CharacterJoint.swing2Limit

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public SoftJointLimit swing2Limit;

Description

The angular limit of rotation (in degrees) around the primary axis of the character joint.

The limit is symmetric. Thus a value of eg. 30 will limit the rotation between -30 and +30 degrees. The limit is relative to the angle the two rigidbodies started the simulation out with.