Version: Unity 6 (6000.0)
LanguageEnglish
  • C#

ForcedCrashCategory

enumeration

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Description

Specifies the category of crash to cause when calling ForceCrash().

Properties

AccessViolationCause a crash by performing an invalid memory access.The invalid memory access is performed on each platform as follows:
FatalErrorCause a crash using Unity's native fatal error implementation.
AbortCause a crash by calling the abort() function.
PureVirtualFunctionCause a crash by calling a pure virtual function to raise an exception.
MonoAbortCause a crash by calling the abort() function within the Mono dynamic library.