Version: Unity 6 (6000.0)
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  • C#

EditorSettings.prefabRegularEnvironment

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public static SceneAsset prefabRegularEnvironment;

Description

Allows you to specify a Scene to use as the editing environment for Prefabs.

The "regular" environment Scene is used when editing any Prefabs that are not UI Prefabs.

You can read more about the Prefab Editing Environment in the User Manual.

Additional resources: EditorSettings.prefabUIEnvironment.