Version: Unity 6 (6000.0)
LanguageEnglish
  • C#

GradientMode.Blend

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Description

Linearly interpolate between the gradient keys.

This mode finds the two keys adjacent to the requested evaluation time, and interpolates between them.

Note that a simple linear interpolation between color keys of very different hue can look unnatural. Using GradientMode.PerceptualBlend can often result in a more natural looking color blend.

Additional resources: Gradient.mode, Gradient.Evaluate.