Version: Unity 6 (6000.0)
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  • C#

CapsuleBoundsHandle.height

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public float height;

Description

Returns or specifies the height of the capsule bounding volume.

Negative values are automatically converted into positive values. If heightAxis is disabled, the value is automatically converted to 0. This value is always at least twice the radius.

Additional resources: heightAxis, PrimitiveBoundsHandle.axes.