Version: Unity 6 (6000.0)
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  • C#

Input.simulateMouseWithTouches

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public static bool simulateMouseWithTouches;

Description

Enables/Disables mouse simulation with touches. By default this option is enabled.

Note: This API is part of the legacy Input class, and not recommended for new projects. The documentation is provided here to support legacy projects that use the old Input Manager and Input class. For new projects you should use the newer and Input System Package. (read more).

If enabled, up to three concurrent touches are translated to state on the respective mouse buttons (example: a two-finger tap will be equal to a right-button mouse click).