Version: Unity 6 (6000.0)
LanguageEnglish
  • C#

Material.SetInteger

Suggest a change

Success!

Thank you for helping us improve the quality of Unity Documentation. Although we cannot accept all submissions, we do read each suggested change from our users and will make updates where applicable.

Close

Submission failed

For some reason your suggested change could not be submitted. Please <a>try again</a> in a few minutes. And thank you for taking the time to help us improve the quality of Unity Documentation.

Close

Cancel

Switch to Manual

Declaration

public void SetInteger(string name, int value);

Declaration

public void SetInteger(int nameID, int value);

Parameters

nameID Property name ID, use Shader.PropertyToID to get it.
value Integer value to set.
name Property name, e.g. "_SrcBlend".

Description

Sets a named integer value.

When setting values on materials using the Standard Shader, you should be aware that you may need to use EnableKeyword to enable features of the shader that were not previously in use. For more detail, read Accessing Materials via Script.