Version: Unity 6 (6000.0)
LanguageEnglish
  • C#

ParticleSystem.CustomDataModule.GetVector

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Declaration

public ParticleSystem.MinMaxCurve GetVector(ParticleSystemCustomData stream, int component);

Parameters

stream The name of the custom data stream to retrieve the curve from.
component The component index to retrieve the curve for (0-3, mapping to the xyzw components of a Vector4 or float4).

Returns

MinMaxCurve The curve being used to generate custom data.

Description

Get a MinMaxCurve, that is being used to generate custom data.