Version: Unity 6 (6000.0)
LanguageEnglish
  • C#

ParticleSystemStopAction

enumeration

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Description

The action to perform when the Particle System stops.

Properties

NoneDo nothing.
DisableDisable the GameObject containing the Particle System.
DestroyDestroy the GameObject containing the Particle System.
CallbackCall MonoBehaviour.OnParticleSystemStopped on all scripts attached to the same GameObject.