Version: Unity 6 (6000.0)
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  • C#

Physics2D.queriesStartInColliders

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public static bool queriesStartInColliders;

Description

Set the raycasts or linecasts that start inside Colliders to detect or not detect those Colliders.

When performing a ray/line cast, the start point can begin inside a Collider. When this occurs, this property controls whether these Colliders are returned or not. When set to true, such Colliders are returned.

Additional resources: Raycast, Linecast.