Version: Unity 6 (6000.0)
LanguageEnglish
  • C#

Physics2D.GetIgnoreCollision

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Declaration

public static bool GetIgnoreCollision(Collider2D collider1, Collider2D collider2);

Parameters

collider1 The first Collider to compare to collider2.
collider2 The second Collider to compare to collider1.

Returns

bool Whether the collision detection system will ignore all collisions/triggers between collider1 and collider2 or not.

Description

Checks whether the collision detection system will ignore all collisions/triggers between collider1 and collider2 or not.