Version: Unity 6 (6000.0)
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PlayableExtensions.GetOutput

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Declaration

public static Playables.Playable GetOutput(U playable, int outputPort);

Parameters

playable The Playable used by this operation.
outputPort The port index.

Returns

Playable Playable connected at the output index specified, or null if the index is valid but is not connected to anything. This happens if there was once a Playable connected at the index, but was disconnected via PlayableGraph.Disconnect.

Description

Returns the Playable connected at the given output port index.

Use this templated extension method on any type that inherits from IPlayable.