Version: Unity 6 (6000.0)
LanguageEnglish
  • C#

PlayerSettings.Android.useCustomKeystore

Suggest a change

Success!

Thank you for helping us improve the quality of Unity Documentation. Although we cannot accept all submissions, we do read each suggested change from our users and will make updates where applicable.

Close

Submission failed

For some reason your suggested change could not be submitted. Please <a>try again</a> in a few minutes. And thank you for taking the time to help us improve the quality of Unity Documentation.

Close

Cancel

Switch to Manual
public static bool useCustomKeystore;

Description

Enable application signing with a custom keystore.

If this is enabled, Android application will be signed with the key specified in PlayerSettings.Android.keyaliasName from the keystore specified in PlayerSettings.Android.keystoreName. If this is disabled, Android application will be signed with a debug key.