Version: Unity 6 (6000.0)
LanguageEnglish
  • C#

PlayerSettings.GetOverrideShaderChunkSettingsForPlatform

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Declaration

public static bool GetOverrideShaderChunkSettingsForPlatform(BuildTarget buildTarget);

Parameters

buildTarget The build target to check the override for.

Description

If the value is true, settings for the buildTarget override the default settings.