Version: Unity 6 (6000.0)
LanguageEnglish
  • C#

PlayerSettings.SetMobileMTRendering

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Declaration

public static void SetMobileMTRendering(Build.NamedBuildTarget buildTarget, bool enable);
Obsolete Use SetMobileMTRendering(NamedBuildTarget buildTarget, bool enable) instead.

Declaration

public static void SetMobileMTRendering(BuildTargetGroup targetGroup, bool enable);

Parameters

targetGroup Mobile platform (Only iOS, tvOS and Android).
buildTarget The NamedBuildTarget (Only iOS, tvOS and Android).

Description

Enable or disable multithreaded rendering option for mobile platform.

BuildTargetGroup is marked for deprecation in the future. Use NamedBuildTarget instead.