Version: Unity 6 (6000.0)
LanguageEnglish
  • C#

Ray2D.GetPoint

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Declaration

public Vector2 GetPoint(float distance);

Parameters

distance Distance of the desired point along the path of the ray.

Description

Get a point that lies a given distance along a ray.

The distance is measured away from the ray's origin along its direction.

Additional resources: origin, direction.