Version: Unity 6 (6000.0)
LanguageEnglish
  • C#

RectInt.Contains

Suggest a change

Success!

Thank you for helping us improve the quality of Unity Documentation. Although we cannot accept all submissions, we do read each suggested change from our users and will make updates where applicable.

Close

Submission failed

For some reason your suggested change could not be submitted. Please <a>try again</a> in a few minutes. And thank you for taking the time to help us improve the quality of Unity Documentation.

Close

Cancel

Declaration

public bool Contains(Vector2Int position);

Parameters

position Position to check.

Returns

bool Whether the position is within the RectInt.

Description

Returns true if the given position is within the RectInt.

A point is considered to lie within the RectInt if its coordinates are greater than or equal to the RectInt's min coordinates, and less than the RectInt's max coordinates.