Version: Unity 6 (6000.0)
LanguageEnglish
  • C#

BuiltinShaderDefine.UNITY_UNIFIED_SHADER_PRECISION_MODEL

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Description

Unity sets UNITY_UNIFIED_SHADER_PRECISION_MODEL if, in Player Settings, you set Shader Precision Model to Unified.

If set, the default sampler precision is full precision on all platforms. In addition, shader type half is defined as min16float. See ShaderPrecisionModel.