Version: Unity 6 (6000.0)
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VertexAttribute

enumeration

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Description

Possible attribute types that describe a vertex in a Mesh.

Mesh vertex data comprised of different Vertex Attributes. For example, a vertex can include a Position, Normal, TexCoord0 and Color. Not all Meshes have all possible VertexAttributes. You can use this enum to query which VertexAttributes a Mesh uses.

Additional resources: Mesh.HasVertexAttribute, Mesh.GetVertexAttributes, VertexAttributeDescriptor.

Properties

PositionVertex position.
NormalVertex normal.
TangentVertex tangent.
ColorVertex color.
TexCoord0Primary texture coordinate (UV).
TexCoord1Additional texture coordinate.
TexCoord2Additional texture coordinate.
TexCoord3Additional texture coordinate.
TexCoord4Additional texture coordinate.
TexCoord5Additional texture coordinate.
TexCoord6Additional texture coordinate.
TexCoord7Additional texture coordinate.
BlendWeightBone blend weights for skinned Meshes.
BlendIndicesBone indices for skinned Meshes.