Version: Unity 6 (6000.0)
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Rigidbody2D.SlideResults.slideHit

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public RaycastHit2D slideHit;

Description

The specific contact found when a slide movement is performed with Rigidbody2D.Slide.

When a slide along a surface occurs, the slide may hit a surface tangent to the movement. This RaycastHit2D represents that contact.

It is possible that movement along a surface occurs without any contact to a surface. In this case, the RaycastHit2D will be invalid.

NOTE: This contact does not represent the surface itself that the movement is tangent to. That is represented by Rigidbody2D.SlideResults.surfaceHit.

Additional resources: Rigidbody2D.SlideResults.surfaceHit, Rigidbody2D.Slide and SlideMovement.