Version: Unity 6 (6000.0)
LanguageEnglish
  • C#

SerializedObject.UpdateIfRequiredOrScript

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Declaration

public bool UpdateIfRequiredOrScript();

Description

Update serialized object's representation, only if the object has been modified since the last call to Update or if it is a script.

In which case it is not safe to assume that SetDirty has been called. Return true if an Update was done.