Version: Unity 6 (6000.0)
LanguageEnglish
  • C#

SpriteDrawMode.Sliced

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Description

The SpriteRenderer will render the sprite as a 9-slice image where the corners will remain constant and the other sections will scale.

When resizing a 9-sliced sprite the corners will remain unscaled while the other sections will be scaled. Note: For this method to work properly the Sprite assigned to SpriteRenderer.sprite needs to have Sprite.border defined.