Version: Unity 6 (6000.0)
LanguageEnglish
  • C#

DataUtility.GetPadding

Suggest a change

Success!

Thank you for helping us improve the quality of Unity Documentation. Although we cannot accept all submissions, we do read each suggested change from our users and will make updates where applicable.

Close

Submission failed

For some reason your suggested change could not be submitted. Please <a>try again</a> in a few minutes. And thank you for taking the time to help us improve the quality of Unity Documentation.

Close

Cancel

Declaration

public static Vector4 GetPadding(Sprite sprite);

Description

Return the padding on the sprite.

If the sprite has been packed it is possible that edges have been cliped from the source sprite. This will give the edge clipped size in pixels for each edge (x=left, y=bottom, z=right, w=top).