Version: Unity 6 (6000.0)
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  • C#

SystemInfo.hasHiddenSurfaceRemovalOnGPU

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public static bool hasHiddenSurfaceRemovalOnGPU;

Description

True if the GPU supports hidden surface removal.

Some GPUs support hidden surface removal when rendering opaque objects. It is not necessary to do front-to-back sorting of opaque objects on the CPU for systems with such GPUs.

Additional resources: Camera.opaqueSortMode.