Version: Unity 6 (6000.0)
LanguageEnglish
  • C#

EventInterestAttribute Constructor

Suggest a change

Success!

Thank you for helping us improve the quality of Unity Documentation. Although we cannot accept all submissions, we do read each suggested change from our users and will make updates where applicable.

Close

Submission failed

For some reason your suggested change could not be submitted. Please <a>try again</a> in a few minutes. And thank you for taking the time to help us improve the quality of Unity Documentation.

Close

Cancel

Declaration

public EventInterestAttribute(params Type[] eventTypes);

Parameters

eventTypes The affected method is guaranteed to be invoked if the incoming event has any of the specified types in this argument.

Description

Use this constructor when the affected method uses only specific event types that can easily be determined at compile time. Multiple EventInterestAttribute can be used on the same method to add more type interests.


Declaration

public EventInterestAttribute(UIElements.EventInterestOptions interests);

Parameters

interests The affected method is guaranteed to be invoked if the incoming event has any of the specified types in this argument.

Description

Use this constructor when the affected method treats events in a general, non type-specific manner. See EventInterestOptions for more information on the available argument values.