Version: Unity 6 (6000.0)
LanguageEnglish
  • C#

RenderingLayerMaskField Constructor

Suggest a change

Success!

Thank you for helping us improve the quality of Unity Documentation. Although we cannot accept all submissions, we do read each suggested change from our users and will make updates where applicable.

Close

Submission failed

For some reason your suggested change could not be submitted. Please <a>try again</a> in a few minutes. And thank you for taking the time to help us improve the quality of Unity Documentation.

Close

Cancel

Declaration

public RenderingLayerMaskField(uint defaultMask);

Declaration

public RenderingLayerMaskField(string label, uint defaultMask);

Declaration

public RenderingLayerMaskField();

Declaration

public RenderingLayerMaskField(string label);

Parameters

defaultMask The mask to use for a first selection.
label The label to prefix the RenderingLayerMaskField.

Description

Constructor of the field.