Version: Unity 6 (6000.0)
LanguageEnglish
  • C#

Slider Constructor

Suggest a change

Success!

Thank you for helping us improve the quality of Unity Documentation. Although we cannot accept all submissions, we do read each suggested change from our users and will make updates where applicable.

Close

Submission failed

For some reason your suggested change could not be submitted. Please <a>try again</a> in a few minutes. And thank you for taking the time to help us improve the quality of Unity Documentation.

Close

Cancel

Declaration

public Slider();

Description

Creates a new instance of a Slider.


Declaration

public Slider(float start, float end, UIElements.SliderDirection direction, float pageSize);

Parameters

start The minimum value that the slider encodes.
end The maximum value that the slider encodes.
direction The direction of the slider (Horizontal or Vertical).
pageSize A generic page size used to change the value when clicking in the slider.

Description

Creates a new instance of a Slider.


Declaration

public Slider(string label, float start, float end, UIElements.SliderDirection direction, float pageSize);

Parameters

label The string representing the label that will appear beside the field.
start The minimum value that the slider encodes.
end The maximum value that the slider encodes.
direction The direction of the slider (Horizontal or Vertical).
pageSize A generic page size used to change the value when clicking in the slider.

Description

Creates a new instance of a Slider.