Version: Unity 6 (6000.0)
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  • C#

MemorySnapshotMetadata.Description

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public string Description;

Description

User defined metadata that provides a description for the memory snapshot.

This propery provides a free form text input method to extend the memory snapshot with extra information such as the context in which the snapshot was taken.

using System;
using UnityEngine;
using Unity.Profiling.Memory;

public class MemoryProfilerExample : MonoBehaviour { public string levelName = "Default Level Name";

void Start() { MemoryProfiler.CreatingMetadata += CreateMetadata; }

void CreateMetadata(MemorySnapshotMetadata metadata) { metadata.Description = $"This Memory Snapshot capture started at {DateTime.Now} in level {levelName}."; }

void OnDestroy() { MemoryProfiler.CreatingMetadata -= CreateMetadata; } }