Version: Unity 6 (6000.0)
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  • C#

VideoPlayer.canSetSkipOnDrop

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public bool canSetSkipOnDrop;

Description

Whether frame-skipping to maintain synchronization can be controlled. (Read Only)

When true, the value of VideoPlayer.skipOnDrop can be changed. When false, the value cannot be changed. This value is only valid after the movie has been prepared. See VideoPlayer.Prepare.