Version: Unity 6 (6000.0)
LanguageEnglish
  • C#

InputDevices

class in UnityEngine.XR

/

Implemented in:UnityEngine.XRModule

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Description

An interface for accessing devices in the XR input subsytem.

To route haptic feedback to XR input devices, specify an XRNode as the destination. This interface provides access to input devices using an XRNode. For example, use the use XRNode.LeftHand and XRNode.RightHand to access the left or right devices.

Static Methods

GetDeviceAtXRNodeGets the input device at a given XRNode endpoint.
GetDevicesGets a list of active input devices available to the XR Input Subsystem.
GetDevicesAtXRNodeGets a list of active input devices available to the XR Input Subsystem at a given XRNode endpoint.
GetDevicesWithCharacteristicsGets the list of active XR input devices that match the specified InputDeviceCharacteristics.

Events

deviceConfigChangedDefines the delegate to use to register events when an InputDevice's configuration changes.
deviceConnectedDefines the delegate to use to register events when an InputDevice is connected.
deviceDisconnectedDefines the delegate to use to register events when an InputDevice is disconnected.