Version: Unity 6 (6000.0)
LanguageEnglish
  • C#

XRDisplaySubsystem.XRRenderParameter.previousView

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public Matrix4x4 previousView;

Description

Previous frame view matrix for use in motion vector calculation. Use XRDisplaySubsystem.XRRenderParameter.isPreviousViewValid to determine if previous view is valid for use. When late latching is enabled, previous view is also adjusted for late latching.