Version: Unity 6 (6000.0)
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XRSettings.eyeTextureDesc

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public static RenderTextureDescriptor eyeTextureDesc;

Description

Fetch the eye texture RenderTextureDescriptor from the active stereo device.

If XR is enabled, this returns a RenderTexureDescriptor configured by the stereo device. This greatly simplifies the process of generating temporary render textures for stereo rendering.

Additional resources: ScriptableRenderContext.