targetGuid | The GUID of the target to which you are adding a dependency. |
targetDependencyGuid | The GUID of the dependency target. |
dependencyName | The name of the dependency target. |
Creates a dependency between this target and another target. The other target may be in a different project.
using UnityEditor; using System.IO; using UnityEditor.Callbacks; using UnityEditor.iOS.Xcode;
public class Sample_AddTargetDependency { [PostProcessBuild] public static void OnPostprocessBuild(BuildTarget buildTarget, string pathToBuiltProject) {
// Stop processing if build target is not iOS if (buildTarget != BuildTarget.iOS) return;
// Initialize PBXProject string projectPath = PBXProject.GetPBXProjectPath(pathToBuiltProject); PBXProject pbxProject = new PBXProject(); pbxProject.ReadFromFile(projectPath);
// Get GUIDs of the two targets you want to set up dependency between string mainTargetGuid = pbxProject.GetUnityMainTargetGuid(); string newTargetGuid = pbxProject.AddTarget("ExampleTarget", "app", "example.type");
// Add the Target dependency pbxProject.AddTargetDependency(mainTargetGuid, newTargetGuid);
// Apply changes to the pbxproj file pbxProject.WriteToFile(projectPath); } }