path | The project path of the file. |
string The GUID of the file if the search succeeded. Returns null if not successful.
Finds a file with the given project path in the project.
using UnityEngine; using UnityEditor; using System.IO; using UnityEditor.Callbacks; using UnityEditor.iOS.Xcode;
public class Sample_FindFileGuidByProjectPath { [PostProcessBuild] public static void OnPostprocessBuild(BuildTarget buildTarget, string pathToBuiltProject) {
// Stop processing if build target is not iOS if (buildTarget != BuildTarget.iOS) return;
// Initialize PBXProject string projectPath = PBXProject.GetPBXProjectPath(pathToBuiltProject); PBXProject pbxProject = new PBXProject(); pbxProject.ReadFromFile(projectPath);
// Get the GUID by using a path relative to the Xcode project structure and print it to the Console string filePath = "Path/To/ExampleFile.txt"; string fileGuid = pbxProject.FindFileGuidByProjectPath(filePath); Debug.Log("File GUID: " + fileGuid);
// Apply changes to the pbxproj file pbxProject.WriteToFile(projectPath); } }