targetGuid | The GUID of the target, such as the one returned by TargetGuidByName. |
string The file reference of the artifact created by building target.
Returns the file reference of the artifact created by building target.
using UnityEngine; using UnityEditor; using System.IO; using UnityEditor.Callbacks; using UnityEditor.iOS.Xcode;
public class Sample_GetTargetProductFileRef { [PostProcessBuild] public static void OnPostprocessBuild(BuildTarget buildTarget, string pathToBuiltProject) {
// Stop processing if build target is not iOS if (buildTarget != BuildTarget.iOS) return;
// Initialize PBXProject string projectPath = PBXProject.GetPBXProjectPath(pathToBuiltProject); PBXProject pbxProject = new PBXProject(); pbxProject.ReadFromFile(projectPath);
// Get the target GUID string targetGuid = pbxProject.GetUnityMainTargetGuid();
// Get the "Product File Ref" GUID string productFileRef = pbxProject.GetTargetProductFileRef(targetGuid);
// Log the "Product File Ref" GUID for debugging Debug.Log("'Product File Ref' GUID: " + productFileRef); } }