targetGuid | The GUID of the target, such as the one returned by TargetGuidByName. |
framework | The name of the framework. The extension of the filename must be .framework . |
Removes a system framework dependency for the specified target.
The function assumes system frameworks are located in the System/Library/Frameworks
folder in the SDK source tree.
using UnityEditor; using System.IO; using UnityEditor.Callbacks; using UnityEditor.iOS.Xcode;
public class Sample_RemoveFrameworkFromProject { [PostProcessBuild] public static void OnPostprocessBuild(BuildTarget buildTarget, string pathToBuiltProject) {
// Stop processing if build target is not iOS if (buildTarget != BuildTarget.iOS) return;
// Initialize PBXProject string projectPath = PBXProject.GetPBXProjectPath(pathToBuiltProject); PBXProject pbxProject = new PBXProject(); pbxProject.ReadFromFile(projectPath);
// Get the target GUID string unityFrameworkTargetGuid = pbxProject.GetUnityFrameworkTargetGuid();
// Remove a framework from UnityFramework target pbxProject.RemoveFrameworkFromProject(unityFrameworkTargetGuid, "CoreMedia.framework");
// Apply changes to the pbxproj file pbxProject.WriteToFile(projectPath); } }