Version: Unity 6.1 Alpha (6000.1)
Language : English
Light sources
Types of Light component

Light components

Resources for adding lights to specific points in a sceneA Scene contains the environments and menus of your game. Think of each unique Scene file as a unique level. In each Scene, you place your environments, obstacles, and decorations, essentially designing and building your game in pieces. More info
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, and how Unity calculates the shading of GameObjectsThe fundamental object in Unity scenes, which can represent characters, props, scenery, cameras, waypoints, and more. A GameObject’s functionality is defined by the Components attached to it. More info
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based on the intensity, direction, and color of lights.

Page Description
Types of Light component Compare the differences between Point Lights, Spot Lights, Directional Lights and Area Lights.
Per-pixel and per-vertex lights Learn about how Unity categorizes Light components so they light GameObjects per-pixel or per-vertex.
Place Light components Add Light components to a scene, and choose the right type and location for a light.
Configuring Light components Resources for calculating lighting in real time at runtime, or storing precalculated lighting in a build.

Additional resources

Light sources
Types of Light component