Version: Unity 6.1 Alpha (6000.1)
LanguageEnglish
  • C#

AnimationUtility.CalculateTransformPath

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Declaration

public static string CalculateTransformPath(Transform targetTransform, Transform root);

Returns

string Returns a string that represents the path from the root Transform to the target Transform.

Description

Retrieves the path from the root Transform to the target Transform.

The root Transform does not need to be an actual root, but it must be higher in the hierarchy than the target Transform. The target and root may also be the same Transform.