Version: Unity 6.1 Alpha (6000.1)
LanguageEnglish
  • C#

BlendTree.AddChild

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Declaration

public void AddChild(Motion motion);

Declaration

public void AddChild(Motion motion, Vector2 position);

Declaration

public void AddChild(Motion motion, float threshold);

Parameters

motion The motion to add as child.
position The position of the child. When using 2D blend trees.
threshold The threshold of the child. When using 1D blend trees.

Description

Utility function to add a child motion to a blend trees.

This function pushes an Undo operation.