Version: Unity 6.1 Alpha (6000.1)
LanguageEnglish
  • C#

Animator.pivotWeight

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public float pivotWeight;

Description

Gets the pivot weight.

The pivot is the most stable point between the left and right foot of the avatar. For a value of 0, the left foot is the most stable point. For a value of 1, the right foot is the most stable point.