Version: Unity 6.1 Alpha (6000.1)
LanguageEnglish
  • C#

AudioCompressionFormat

enumeration

Suggest a change

Success!

Thank you for helping us improve the quality of Unity Documentation. Although we cannot accept all submissions, we do read each suggested change from our users and will make updates where applicable.

Close

Submission failed

For some reason your suggested change could not be submitted. Please <a>try again</a> in a few minutes. And thank you for taking the time to help us improve the quality of Unity Documentation.

Close

Cancel

Description

An enum containing different compression types.

This enum is used within the AudioImporter to define what type of compression will be used for an imported AudioClip.

Properties

PCMUncompressed pulse-code modulation.
VorbisVorbis compression format.
ADPCMAdaptive differential pulse-code modulation.
MP3MPEG Audio Layer III.
VAGSony proprietary hardware format.
HEVAGSony proprietory hardware codec.
AACAAC Audio Compression.
GCADPCMNintendo ADPCM audio compression format.
ATRAC9Sony proprietary hardware format.