Version: Unity 6.1 Alpha (6000.1)
LanguageEnglish
  • C#

BuildProfile.overrideGlobalScenes

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public bool overrideGlobalScenes;

Description

Overrides the global scene list.

When the value is true, the scenes specified in the build profile are used for building. Otherwise, the global scenes are used. Additional resources: BuildProfile.scenes, EditorBuildSettings.globalScenes, BuildProfile.GetScenesForBuild.