Struct used to describe meshes to be combined using Mesh.CombineMeshes.
lightmapScaleOffset | The baked lightmap UV scale and offset applied to the Mesh. |
mesh | The Mesh to combine with the other CombineInstance meshes from the CombineMeshes list. |
realtimeLightmapScaleOffset | The real-time lightmap UV scale and offset applied to the Mesh. |
subMeshIndex | The index of the sub-mesh to combine with the other CombineInstance meshes from the CombineMeshes list. |
transform | Matrix to transform the Mesh with before combining. Refer to Mesh.CombineMeshes for an example. |