Version: Unity 6.1 Alpha (6000.1)
LanguageEnglish
  • C#

RayTracingMode

enumeration

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Description

Options for updating a ray tracing instance added to a RayTracingAccelerationStructure.

Additional resources: SystemInfo.supportsRayTracing.

Properties

OffUse this mode to ensure the ray tracing instances are not added to a RayTracingAccelerationStructure, and that they cannot be ray traced.
StaticUse this mode to have the ray tracing instances remain static, and never update their transformation or geometry.
DynamicTransformUse this mode to have ray tracing instances update the transformation. This mode does not update their geometry.
DynamicGeometryUse this mode when the associated geometry or transformation can change.
DynamicGeometryManualUpdateUse this mode when the associated geometry or transformation can change. Call RayTracingAccelerationStructure.UpdateInstanceGeometry to mark the geometry as dirty.