Options for updating a ray tracing instance added to a RayTracingAccelerationStructure.
Additional resources: SystemInfo.supportsRayTracing.
Off | Use this mode to ensure the ray tracing instances are not added to a RayTracingAccelerationStructure, and that they cannot be ray traced. |
Static | Use this mode to have the ray tracing instances remain static, and never update their transformation or geometry. |
DynamicTransform | Use this mode to have ray tracing instances update the transformation. This mode does not update their geometry. |
DynamicGeometry | Use this mode when the associated geometry or transformation can change. |
DynamicGeometryManualUpdate | Use this mode when the associated geometry or transformation can change. Call RayTracingAccelerationStructure.UpdateInstanceGeometry to mark the geometry as dirty. |