Version: Unity 6.1 Alpha (6000.1)
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Light.bounceIntensity

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public float bounceIntensity;

Description

The multiplier that defines the strength of the bounce lighting.

0 means no bounce light (only direct lighting) will be produced. 1 is physically correct behaviour and the default. The intensity of indirect lighting scales the same with the intensity of the light. A value larger than 1 means an artificially high amount of bounce light will be emitted.